Selected Work
Projects
A collection of game art, visual development, and character-driven work. Each card marks a project that will get its own detail page as we rebuild the site.
Beauty of Horror
Dark creature and environment exploration with a moody horror direction.
Blue Breaches
Blueprints, level concepts, and atmospheric worldbuilding for a stylized setting.
Skygear Bastion
Vehicle, prop, and level ideation centered around an adventurous airship world.
The Lost Workshop
Workshop scenes and storytelling beats with a handcrafted visual-development focus.
Achromira
Rendered key art and prop-driven presentation pieces built around a graphic sci-fi look.
Wrecka Color Climber
Character design work with expressive silhouettes, variants, and skin explorations.
Pageero
Character-focused development with presentation art, process work, and animated personality.
Juggernaut
Heavy character sculpting and turnaround work balancing stylization with readable form.
Sidomnia
Portrait-oriented concept work with a graphic presentation and strong focal composition.
Spaceship
Thumbnailing, callouts, and polished mood art for a vehicle-driven concept project.