Selected Work

Projects

A collection of game art, visual development, and character-driven work. Each card marks a project that will get its own detail page as we rebuild the site.

Beauty of Horror project preview

Beauty of Horror

Dark creature and environment exploration with a moody horror direction.

Blue Breaches project preview

Blue Breaches

Blueprints, level concepts, and atmospheric worldbuilding for a stylized setting.

Skygear Bastion project preview

Skygear Bastion

Vehicle, prop, and level ideation centered around an adventurous airship world.

The Lost Workshop project preview

The Lost Workshop

Workshop scenes and storytelling beats with a handcrafted visual-development focus.

Achromira project preview

Achromira

Rendered key art and prop-driven presentation pieces built around a graphic sci-fi look.

Wrecka Color Climber project preview

Wrecka Color Climber

Character design work with expressive silhouettes, variants, and skin explorations.

Pageero project preview

Pageero

Character-focused development with presentation art, process work, and animated personality.

Juggernaut project preview

Juggernaut

Heavy character sculpting and turnaround work balancing stylization with readable form.

Sidomnia project preview

Sidomnia

Portrait-oriented concept work with a graphic presentation and strong focal composition.

Spaceship project preview

Spaceship

Thumbnailing, callouts, and polished mood art for a vehicle-driven concept project.